Collection of Arcade Games

1# Installation: Asteroids - Far Away From Home

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I created a hub for arcade games that I might create and I have 1 game in it currently called Asteroids - Far Away From Home.


In this game you control a spaceship and try to survive what space has to offer while trying to reach the planet and gather score + upgrade points along the way.

Upgrade System

You gain upgrade points 3 ways:

  1. Destroy asteroids and alien spaceships.
  2. Reach the planet or die, the score is turned into upgrade points.
  3. Quit to game menu from pause menu in-game.

There are upgrades for new engines and weaponry, they are added to the ship visually too, and upgrades for thrusters, weapon damage, shield power and weapon fire rate.

Score System

You gain score by destroying asteroids and alien spaceships.

  • Score is turned into upgrade points when you die or reach the planet.


Statistics are kept from distance traveled and highest score you have reached and you can see them from the main menu's statistics menu.

Saving / Loading

Saving is automatic and in case of suddenly closing the game, you should only lose the score you have gathered so far, those won't give you upgrade points, but the upgrade points you have gained otherwise from loot and time rewards, those you get to keep.

* Unfortunately I've found out that if I update any of these games in this hub, all save data is lost. I'll try to find a better saving system in the future for this to avoid losing data. Sorry about this. *

Obstacles / Enemies

Big Asteroid

  • Has 250 Health.
  • Gets split into 2 mediocre asteroids when destroyed.
  • 100% chance to drop upgrade point.
  • Adds 1 score.

Mediocre Asteroid

  • Has 100 Health.
  • Gets split into 4 small asteroids when destroyed.
  • 50% chance to drop upgrade point.
  • Adds 1 score.

Small Asteroid

  • Has 5 Health.
  • 25% chance to drop upgrade point.
  • Adds 1 score.

 Alien Spaceship

  • Has 1000 Health.
  • Avoiding it would be advised.
  • Attempt to destroy only when your ship is stronger.
  • 100% chance to drop 10 upgrade points.
  • Adds 100 score.

Player Base Ship

  • Has 50 Health.
  • Has 10 Shield.
  • Base bullet damage is 5.

Power UPS

  • 3 different powers to collect.
    • 1: Ship acceleration speed doubled for 30 seconds (max 60 seconds).
    • 2: Ship turret/missile damage doubled for 30 seconds (max 60 seconds).
    • 3: Ship shield doubled for 30 seconds (max 60 seconds). 
  • You can either shoot them to collect, or fly into them and take 5 damage while collecting.
Updated 16 days ago
StatusIn development
Made withUnity
Tags2D, Arcade, High Score, Singleplayer, Space, Top down shooter, Unity, upgrades
Average sessionDays or more
InputsKeyboard, Mouse

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